/team
Assemble balanced custom teams, log round-by-round K/D/A, and settle the match with rating updates.
/team runs a custom match with a lobby you choose. Parley splits the
players into balanced teams, you log rounds as you play, and ending the match
updates ratings — same idea as a queued match.
How a match flows
Start /team and pick players
Run
/team, then select 2–10 players (even number) from the user picker.Play with the scoreboard
Parley builds Team A and Team B. After each round, hit Log round for that team and enter each player's line as
kills deaths assists(example:4 5 2). Leave a field empty for zeros.Only people in the match can log rounds or end it.
End the match
When you are done, press End match and pick the winner.
Ratings update
The final card shows totals. Everyone's rating moves from the outcome. The match also appears in
/history.
Ratings vs K/D/A
Ending the match updates Glicko-2 from the win/loss and lobby balance — same as queued matchmaking. The K/D/A you log is stored on the match for history and bragging rights; it does not drive the rating math.
Related
- /history — find finished custom matches
- Matchmaking — how balance works in general